A downloadable game

Had to take a long break for vacation and school, but I should be back to my weekly schedule now. This project uses some old files from a project that I scrapped a while back, and water shaders are back (they just look so cool). I was thinking about using Unity's flying script, but it was much more complex than was necessary for a simple space ship, so I wrote my own code. The ship often got stuck when it hit . . . well anything, so I spent hours and over a hundred lines of code to try to fix it. Turns out all I had to do was set the material of the ship and of the object to a bouncy physics material, and all was well. I'll have something good (and actually complete for once) next Sunday, the idea's been in my head for a while now, but had to finish this project first. Thank y'all, catch you next week!

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return.zip 12 MB

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Pretty Awesome work Dude. Mind if i ask how did you put the Orange Trail? 

I attached a line renderer to the engine part of the model, it requires a different type of material which took me a while to figure out, but it was worth it. Glad you like it!

Thank you!